| Successes | Distance | Damage | Weight | Speed |
| 2 | Self | 1d10 | 600 lbs | 30 mph |
| 3 | 30 feet | 1d10 | 800 lbs | 45 mph |
| 4 | 60 feet | 2d10 | 1200 lbs | 60 mph |
| 5 | 120 feet | 2d10 | 2000 lbs | 70 mph |
| 7 | 300 feet | 3d10 | 2 tons | 80 mph |
| 8 | 600 feet | 3d10 | 3 tons | 95 mph |
| 10 | 1000 feet | 4d10 | 5 tons | 120 mph |
| 15 | 2 miles | 5d10 + 15 | 10 tons | 150 mph |
| 20 | City | 5d10 + 30 | 25 tons | 170 mph |
| 30 | Nation | 5d10 + 60 | 80 tons | 200 mph |
| 40 | Continent | 5d10 + 120 | 200 tons | 500 mph |
| 50 | World | 5d10 + 250 | +1000 tons | +800 mph |
| Damage | Wounds | Damage | Wounds |
| 1-5 | 1 | 21-25 | 5 |
| 6-10 | 2 | 26-30 | 6 |
| 11-15 | 3 | 31-35 | 7 |
| 16-20 | 4 | 36-40 | 8 |
| Weapon | Damage (Avg.) | Range | Ammo | Rarity |
| Handgun | 2d10-4 (8) | Close | 9mm | Uncommon |
| Machine Gun | 4d10 (22) | Far | 7.62mm | Very Rare |
| Rifle, Assault | 3d10 (17) | Medium | 5.56mm | Very Rare |
| Rifle, Civilian | 3d10-2 (15) | Medium | 5.56mm | Rare |
| Rifle, Hunting | 3d10-2 (15) | Medium | .375 caliber | Uncommon |
| Rifle, Sniper | 4d10 (22) | Far | 7.62mm | Very Rare |
| Shotgun | 3d10-10* (7 / 24*) | Close | 12-gauge | Uncommon |
| Weapon | Damage (Avg.) | Range | Rarity |
| Axe | 1d10+1 (7) | - | Common |
| Baseball Bat | 1d10-1 (5) | - | Common |
| Chainsaw | 4d10 (22) | - | Uncommon |
| Crowbar | 1d10-1 (5) | - | Common |
| Club | 1d10-1 (5) | - | Common |
| Fists | 1d10-2 (4) | - | - |
| Hatchet | 1d10-1 (5) | - | Common |
| Knife | 1d10 (6) | - | Common |
| Maul | 1d10+1 (7) | - | Uncommon |
| Sledge | 1d10+1 (7) | - | Uncommon |
| Sword | 1d10+3 (9) | - | Rare |
| Kind | Armor | Type | Durability | Rarity |
| Makeshift Armor | 1 | Hand-to-Hand | 3 | Common |
| Bulletproof Vest | 1 | Firearms | 4 | Very Rare |
| Rifle Plate | 2 | Firearms | 5 | Very Rare |
| Riot Gear | 2 | Hand-to-Hand | 7 | Very Rare |
| Ballistic Shield | 3 | Both | 8 | Very Rare |
| Noise | Daytime | Nighttime |
| Whisper | - | - |
| Conversation | - | 1d10+1 |
| Shout | 1d10-2 | 2d10+2 |
| Starting a car | 1d10-1 | 2d10+4 |
| Breaking a window | 1d10+1 | 3d10 |
| Starting a Motorcycle | 1d10+2 | 3d10+2 |
| Gunfire | 2d10 | 4d10 |
| 1d10 | Outcome |
| 1 | Turn in seconds |
| 2-4 | Turn in minutes |
| 5-7 | Turn in hours |
| 8 | Turn in days |
| 9-10 | Safe |